05/10: GoD : Новая Immortal, Twilight, Seraph и Eternal броня
Категория: Goddess of Destruction
С появлением новых обновлений разработчики добавляют и новые виды брони. Мы рассчитываем на четыре новых вида, которые далее делятся соответственно классам. Бонус, который добавляет броня, зависит от количества частей одетых на игрока.
Immortal Heavy Armor R-85
- Attack type – STR +1, Atk. Spd. +3%, P. Critical Damage +209, resistance to Hold +5, HP +463, P. Atk. +155, Water/Fire/Earth/Wind resistances +10, Atk. Spd. a further +5%, P. Def. +7%
- Defense type - CON +1, HP +463, P. Critical Damage received -3.3%, resistance to Shock +5, M. Def. +38, P. Def. +77, Water/Fire/Earth/Wind resistances +10, Atk. Spd. +5%, P. Def. +7%
Immortal Light Armor
- Assassin type - DEX +1, Atk. Spd. +3%, P. Evasion +2.3, resistance to Sleep +5, MP cost of skills -4%, P. Critical Rate +3.3%, Water/Fire/Earth/Wind resistances +10, Atk. Spd. +10%, P. Atk. +7%
- Enhance type - STR +1, P. Atk. +155, MP cost of skills -4%, resistance to Hold +5, HP +463, P. Atk. Spd. +3%, Water/Fire/Earth/Wind resistances +10, Atk. Spd. a further +10%, P. Atk. a further +7%
Immortal Robe Armor
- Magic type – INT +1, Casting Spd. +15%, MP +185, resistance to Sleep +5, MP Recovery +0.6, M. Critical Rate +3%, Water/Fire/Earth/Wind resistances +10, Casting Spd. a further +10%, M. Atk. +15%
- Recovery type – WIT +1, Casting Spd. +15%, MP +185, resistance to Shock +5, MP Recovery +0.6, Healing +65, Water/Fire/Earth/Wind resistances +10, Casting Spd. a further +10%, M. Atk. +15%
Dark Elf:
Elf:
Human:
Dwarf:
Kamael:
Orc:
Twilight Heavy Armor R-90
- Attack type - STR +2, CON -1, P. Atk. Spd. +3%, P. Critical damage +242, resistance to Hold +7, MP cost of skills -4%, P. Atk. +180, Water/Fire/Earth/Wind resistances +10, Atk. Spd. a further +5%, P. Def. +7%
- Defense type - CON +2, STR -1, HP +487, MP +202, resistance to Shock +7, M. Def. +44, P. Def. +87, Water/Fire/Earth/Wind resistances +10, Atk. Spd. +5%, P. Def. a further +7%
Twilight Light Armor
- Assassin type - DEX +2, STR -1, Atk. Spd. +3%, Evasion +2.3, resistance to Sleep +7, P. Atk. +180, P. Critical Rate +3.3%, Water/Fire/Earth/Wind resistances +10, Atk. Spd. a further +10%, P. Atk. a further +7%
- Enhance type - STR +2, CON -1, P. Atk. +180, resistance to Hold +7, HP +487, P. Critical Damage +242, Water/Fire/Earth/Wind resistances +10, Atk. Spd. +10%, P. Def. +7%
Twilight Robe Armor
- Magic type - INT +2, MEN -1, Casting Spd. +15%, MP +202, resistance to Sleep +7, M. Atk. +184, M. Critical Rate +3%, Water/Fire/Earth/Wind resistances +10, Casting Spd. a further +10%, M. Atk. a further +15%
- Recovery type - WIT +2, MEN -1, Casting Spd. +15%, MP +202, resistance to Shock +7, MP Recovery +0.7, Healing +85, Water/Fire/Earth/Wind resistances +10, Casting Spd. a further +10%, M. Atk. +15%
Dark Elf:
Elf:
Human:
Dwarf:
Kamael:
Orc:
Seraph Heavy Armor R- 95
- Attack type - STR +3, CON -2, Atk. Spd. +3%, P. Critical Damage +281, resistance to Hold +10, HP +511, P. skill atk. power +6%, P. Atk. +214, Water/Fire/Earth/Wind resistances +15, Atk. Spd. a further +5%, P. Def. +7%
- Defense type - CON +3, STR -2, HP +511, P. Critical Damage received -3.3%, resistance to Shock +10, P. Critical Damage received -281, M. Def. +50, P. Def. +96, Water/Fire/Earth/Wind resistances +15, Atk. Spd. +5%, P. Def. 7%
Seraph Light Armor
- Assassin type - DEX +3, STR -2, Atk. Spd. +3%, P. Evasion +2.3, resistance to Sleep +10, MP cost of skills -4%, P. skill Atk. power +6%, P. Critical Rate +3.3%, Water/Fire/Earth/Wind resistances +15, Atk. Spd. a further +10%, P. Atk. a further +10%
- Enhance type - STR +3, CON -2, P. Atk. +214, MP cost of skills -4%, resistance to Hold +10, HP +511, M. Atk. bonus +20, Atk. Spd. +3%, Water/Fire/Earth/Wind resistances +15, Atk. Spd. a further +10%, P. Atk. a further +7%
Seraph Robe Armor
- Magic type - INT +3, MEN -2, Casting Spd. +15%, MP +221, resistance to Sleep +10, M. Atk. +222, increased resistance to Magic Cancel, M. Critical +3%, Water/Fire/Earth/Wind resistances +15, Casting Spd. a further +10%, M. Atk. a further +15%
- Recovery type - WIT +3, MEN -2, Casting Spd. +15%, MP +221, resistance to Shock +10, MP Recovery +0.8, M. Critical +3%, Healing +89, Water/Fire/Earth/Wind resistances +15, Casting Spd. a further +10%, M. Atk. +15%
Dark Elf:
Elf:
Human:
Dwarf:
Kamael:
Orc:
Eternal Heavy Armor R-99
- Attack type - STR +3, CON -1, Atk. Spd. +3%, P. Critical Damage +298, resistance to Hold +10, HP +521, absorbs 2% of physical damage, P. Atk. +246, Water/Fire/Earth/Wind resistances +15, Atk. Spd. a further +5%, P. Def. +7%
- Defense type - CON +3, STR -1, HP +511, P. Critical Damage received -3.3%, resistance to Shock +10, P. Healing +108, M. Def. +54, Water/Fire/Earth/Wind resistances +15, P. Def. +103, Atk. Spd. +5%, P. Def. a further 7%
Eternal Light Armor
- Assassin type - DEX +3, STR -1, Atk. Spd. +3%, P. Evasion +2.3, resistance to Sleep +10, MP cost of skills -4%, absorbs 2% of physical damage, P. Critical Rate +3.3%, Water/Fire/Earth/Wind resistances +15, Atk. Spd. a further +10%, P. Atk. +7%
- Enhance type - STR +3, CON -1, P. Atk. +246, MP cost of skills -4%, resistance to Hold +10, HP +521, P. skill Atk. +6%, Atk. Spd. +3%, Water/Fire/Earth/Wind resistances +15, Atk. Spd. a further +10%, P. Atk. a further +7%
Eternal Robe Armor
- Magic type - INT +3, MEN -1, Casting Spd. +15%, MP +228, resistance to Sleep +10, M. Atk. +256, M. Critical Damage +297, M. Critical Rate +3%, Water/Fire/Earth/Wind resistances +15, Casting Spd. a further +10%, M. Atk. a further +15%
- Recovery type - WIT +3, MEN -1, Casting Spd. +15%, MP +228, resistance to Shock +10, MP Recovery +0.9, M. Atk. bonus +15, Healing +108, Water/Fire/Earth/Wind resistances +15, Casting Spd. a further +10%, M. Atk. a further +15%
Dark Elf:
Elf:
Human:
Dwarf:
Kamael:
Orc:
Так же в игре появятся новые плащи, которые получат занявшие первые три места на Олимпиаде, каждый в своем классе.